OMG Open The Finnish Nationals

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RatOgre
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Registrado: Lun Sep 01, 2025 11:51 am

OMG Open The Finnish Nationals

Mensaje por RatOgre »

Sorry, english only.

Welcome to OMG Open The Finnish Nationals!
The Tournament will be held 1.11.2025 9AM - 2.11.2025 3PM
Location:
Pukinmäen VPK
Eskolankuja 4
00720 Helsinki

Sign Up:
Secure your spot by paying 25€ to Niko Lönnberg with the following information Finnish Nationals and your NAF number and name
Bank FI1757219420203885
PayPal niko.lonnberg@gmail.com

Tournaments will fit 70 coaches and a wait list will be opened. Possible escalation of venue is possible
Participants;
1.prodigal_son
2.pertan
3.aXu
4. tore3005
5.Rhag
6.EvilSmoothie
7.Brutopatia
8.LotharHans
9.Jopotzuki
10.Animal_Fi
11. chaosdwarf
12. Blastodont
13. Neuysi
...
70.

Rosters must be sent by 28.10.2025 to the Organizer niko.lonnberg@gmail.com

Prizes are given at least to the following feats:
Winner
Most TD
Most Casualties (all that go in the cas box)
Most injured
Best Rookie (Less or equal than 4 tournaments before this one)
Wooden spoon


Schedule Sat, 1.11.
08:45 Doors open, registration open onsite.
09:15 Game 1 (2h 15min + 15min break)
11:45 Game 2 (2h 15min)
14:00 Lunch break (1h 15min)
15:15 Game 3 (2h 15min +15min break)
17:45 Game 4 (2h 15min)

Schedule Sun, 2.11.
08:45 Doors open
09:15 Game 1 (2h 15min + 15min break)
11:45 Game 2 (2h 15min)
14:15 Closing Ceremony and Prizes

Rules:

We are proud to use the first version of the World Cup rules for Malta 2027! All feedback is appriciated.

All official teams and Slann are available

List of eligible inducements:
- Bloodweiser keg/s
- Wandering Apothecary
- Plague Doctor
- Mortuary Assistant
- Team Mascot
- Bribe/s (not combined with Sneaky Git skill)
- Master chef (Tiers 5-6)
- Riotous rookies



Tiers:
T1 - 1150 - 36spp - Dark Elves, Vampires, Lizardmen, Amazons, Shambling Undead, Skaven
T2 - 1160 - 42spp - Wood Elves, Orcs, Dwarfs
T3 - 1170 - 50spp - Humans, Necromantic, Chaos Dwarfs, Tomb Kings, Underworld Denizens, Norse
T4 - 1180 - 58spp - High Elves, Elven Union, Chaos Renegades, Gnomes, Khorne, Chaos Chosen, Imperial Nobility, Slaan
T5 - 1190 - 66spp - Nurgle, Old World Alliance, Black Orcs, Halflings
T6 - 1200 - 72spp - Snotlings, Goblins, Ogres

Advancements:
Purchasing skills as per rulebook, no characteristics increases allowed. Purchase of any skill of which there are already 4 instances in the roster cost 2spp or 15k gold extra in addition to their normal cost.
Maximum additional skills purchased on any player are 2
You may trade spp to cash, trade 2spp for 10k gp, max 50k gp

Star Player Availability
• Tiers 1-2: No Star Players allowed
• Tiers 3-4: 1 Star Player maximum
• Tiers 5-6: 2 Star Players maximum


You must have at least 11 players on the team before hiring Star Players

Mega Stars are banned. Below is the fill list of banned star players:
H'tark the Unstoppable, Count Luthor von Drakenborg, Zharg Madyeye, Bomber Dribblesnot, Hakflhem Skuttlespike, Kreek Rustgoguer, Skitter Stabstab, Morg 'n' Thorg,
Thorsson Stoutmead, Deeproot Strongbranch, Griff Oberwald, Cindy Piewhistle, Swiftvine Glimmershard, Maple Highgrove, Estelle la Veneaux,
Dribl & Drull, Ivar Eriksson and Count Luthor


Highlander Rule in effect: If both coaches try to field the same Star Player he/she/it will play for neither team in this game.

What to bring with you to the event:
- Beer or equivalent....(snacks)
- Team roster sheet (printed, with all necessary info included)
- Models for your team. They don’t have to be official GW miniatures but different positions should be clearly defined. Special skills should be marked on the models.
- Dice, templates, ball, tokens for turn, re-rolls & score, and a board. (The hosts can’t supply enough boards for everyone.)


Timekeeping
- With a tight tournament schedule (NOT!) a chess clock or similar for timekeeping must be used. (Players must bring their own chess clock or use a chess clock application on their mobile device.)
- After you’ve completed the pregame introductions of your teams etc. divide the remaining hours and minutes (rounding down) by 2 and assign half of the game time to each player.
- Chess clocks can only be paused by a referee.
- Should a Coach’s time run out on the chess clock, during their turn, that Coach can only stand-up Players and turn stunned Players to the prone position.
- If a Coach suspects that their opponent is wasting time, they are to call a referee immediately.
- If a Coach is late from the game, the delay time is deducted from their half of the game time. (Opponent divides the game time and starts the chess clock.)

Games that run out of time
At the end of the time allotted to each round, no more dice will be rolled. Coaches are allowed but not required to agree to what would have probably been the most likely result. If they do not, the result on the pitch at the end of the time will be final.

Pre-match talks
Coaches are required to talk to their opponent before the start of the match explaining any play conventions they are using during the game, especially on topics like:
- How you roll dice, when a dice is cocked and how you will reroll it;
- What constitutes an acceptable take back of an action;
- What kind of tokens they will be using and what for (prone big guys, etc).
- Your team's game pieces with their positions, skills and markings.

Personal conduct
We understand that Blood Bowl is a particularly
emotional game and that Nuffle is a fickle master,
however at no point should this be an excuse to abuse
your opponent (verbally or otherwise), or to interrupt,
disturb or impact other games.
We must all understand that attendees all come from
different backgrounds, cultures, and have different
ways of seeing things. Words and actions need to
be more measured in such an environment. While
swearing and a flying dice cup is acceptable where
you’re from, it isn’t for others. We will not expect abuse
from or to anyone especially referees and organising
team. There will be a zero-tolerance policy and the
penalties below will be enforced.

Dice cups, trays and towers are not only permitted but
encouraged.
If one of the two Coaches facing off requests that one
dice pool is used this must be done.
At the start of game Coaches facing off are
encouraged to define for their game how to handle
cocked dice and dice which escape from dice cups.

If a Coach suspects their opponent of
misconduct, they are to call a referee
immediately.

Should the above not be adhered
to referees and organisers will
implement the penalty system below
immediately

1st Offence!
A warning will be issued to the offending coach.
2nd Offence!!
2 points will be deducted from the score of the
offending coach.
3rd Offence!!!
The offending coach is sent-off.
Responder